add icons for controller buttons

main
Samuel Zielke 7 months ago
parent 285d57f2eb
commit 01999adbfb

@ -8,8 +8,10 @@ class Endscreen:
self.score = score self.score = score
self.background = pygame.image.load(settings.BACKGROUND_IMG_COMP).convert_alpha() self.background = pygame.image.load(settings.BACKGROUND_IMG_COMP).convert_alpha()
self.icon_controller_retry = pygame.image.load(settings.icons.controller.viereck).convert_alpha() icon_controller_retry = pygame.image.load(settings.icons.controller.viereck).convert_alpha()
self.icon_controller_menu = pygame.image.load(settings.icons.controller.dreieck).convert_alpha() self.icon_controller_retry = pygame.transform.scale(icon_controller_retry, (50, 48))
icon_controller_menu = pygame.image.load(settings.icons.controller.dreieck).convert_alpha()
self.icon_controller_menu = pygame.transform.scale(icon_controller_menu, (50, 48))
self.font = pygame.font.Font(settings.fonts.PressStart2P, 60) self.font = pygame.font.Font(settings.fonts.PressStart2P, 60)
self.small_font = pygame.font.Font(settings.fonts.PressStart2P, 24) self.small_font = pygame.font.Font(settings.fonts.PressStart2P, 24)
@ -39,7 +41,8 @@ class Endscreen:
self.screen.blit(nochmal_text, (self.retry_button.x + 15, self.retry_button.y + 10)) self.screen.blit(nochmal_text, (self.retry_button.x + 15, self.retry_button.y + 10))
self.screen.blit(menu_text, (self.menu_button.x + 50, self.menu_button.y + 10)) self.screen.blit(menu_text, (self.menu_button.x + 50, self.menu_button.y + 10))
self.screen.blit(self.icon_controller_retry, (self.retry_button.bottomleft - 30, )) self.screen.blit(self.icon_controller_retry, (self.retry_button.x + 70, self.retry_button.y + 40))
self.screen.blit(self.icon_controller_menu, ((self.menu_button.x + 70), self.menu_button.y + 40))
return self.retry_button, self.menu_button return self.retry_button, self.menu_button

Loading…
Cancel
Save

Powered by TurnKey Linux.