import pygame import settings class Obstacle: def __init__(self, x, y, image_path): self.image = pygame.image.load(image_path).convert_alpha() self.image = pygame.transform.scale(self.image, (300, 150)) # Größe anpassen self.rect = self.image.get_rect(topleft=(x, y)) def draw(self, screen, camera_offset): screen.blit(self.image, (self.rect.x - camera_offset, self.rect.y)) def get_rect(self): return self.rect